![]() As this only changes textures, this addon should be compatible with any addons that change the animations or sounds of the weapons, though addons that affect the textures and/or models of these weapons will not be compatible with this. There's also a possible fix where the Grenade world model would show as fully bright even in darkness. Frag Grenade was retextured as it was based on a pre-release version of the view model. SMG1 uses a higher resolution texture and its reflectivity was toned down. Gravity Guns were given higher resolution textures based on the one used on HL2's Super Gravity Gun, which was downscaled in Gmod for some reason. The RPG and Shotgun were edited to match up their color schemes with their respective view models. Annabelle has a higher resolution texture. The Stunstick has illumination mapping applied to the electrode-looking orange thingies. 357 has tweaked shaders and transparency to remove the solid meshing in the trigger guard. The AR2 and Stunstick were upscaled in resolution, while the. 357 textures were edited to better match up with their view models. Edited 9mm Pistol texture to better match up with the view model, as the texture used in the final game was based on a pre-release version of the 9mm Pistol. Stunstick now uses phong shading and has illumination mapping applied to the electrode-looking orange thingies. SLAM was upscaled and retextured, and its old environment map shaders were replaced with phong shaders. 357 now has a bump map and phong shaders which it lacked before, while the Shotgun had its phong brightness reduced. 357 Magnum, Crossbow and Shotgun have been upscaled and retextured using parts from vertthrasher and Juniez. A proper bump map was added to the AR2, while the SMG1's phong map was edited as it was based off a pre-release version of the texture. The AR2 and SMG1 have been retextured using a mix of AI upscaling and their higher resolution textures from the 2003 beta. RPG uses a higher resolution texture from the 2003 beta, along with a proper bump map and tweaked phong shading. The Bugbait, Crowbar, Frag Grenade, Gravity Guns and 9mm Pistol have higher resolution textures that were unused in the retail game. This avoids any troublesome model replacements and focuses solely on textures for the view and world models. This is something of a successor to my old Enhanced Weapon World Models, which I removed due to constant reports of issues with the model replacements. Not just a simple upscaling job, this uses a mixture of Valve's unused high resolution textures, AI upscaling and retexturing for the best possible results. Just follow the directions and you will be fine.This addon (mildly) improves the textures of the Half-Life 2 weapons in Garry's Mod, keeping performance and the original art style in mind while bringing out a greater level of detail. You also have to add the command line text file that enables the HD Gold graphics folder. Make sure to enable the VBO fast video renderer in the Video Configuration as well. I would not play it without that graphic pack. Level loading in Half-Life takes about 2 seconds. Just to add - I highly recommend these fun old shooters - they are fantastic in VR as long as you can stomach the old graphics. This problem has stopped me playing Quake 2 and I bet it will be the same with Quake Quest, which I just side-loaded but haven't tried yet. So I was looking for possible HD updates - I'll try the one you recommend. It's the low-res graphics that make me sick, always have - since CV1 - probably always will. Thankfully it subsided pretty much as soon as i stopped playing. ![]() Got through the first two levels before I had to stop due to sickness. It's very good - I just tried it a couple of times. You reach over your shoulder behind your back to grab the crowbar.You can smash glass and break things with your crowbar. You have full hand control over your weapons and flashlight. Follow the directions and make sure you go into Video configuration and enable VBO: for faster rendering, and enable Use Materials to use the GOLD HD pack. The Gold pack is as good as its going to get. ![]() The original graphics and the Valve HD pack do very little to make the game look better. I would highly recommend using the Gold HD pack to play. Reddit: HD overhaul for lambda1vr (based on HL: Gold by "Crowbar" Put you non-dominant hand forward to where the front hold of the gun is and hold the grip button on that controller. Two Handed Weapons: You can control two-handed weapons using both hands (similar to Onward / Pavlov / etc). YES!, the crowbar has to be swung in real life to smash stuff!
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